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HIRAETH

HIRAETH

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Devlog

  • HIRAETH: So Much To Say And So Little Attention Span!
    March 12, 2023 by CAWEZ Studios
    2
    Hello everyone, Cow (aka Victor) here! It’s been a couple months since the demo/beta/early access/chapter 1 of Hiraeth came out, so understandably all you curious folk must be wondering what we’re... Continue reading
  • HIRAETH 1.0.5: even smaller fix
    October 03, 2022 by CAWEZ Studios
    - Fixed some collider issues in the hangar I also started some work on Chapter 2! Check out the discord for a screenshot!... Continue reading
  • HIRAETH 1.0.4: small fix
    September 05, 2022 by CAWEZ Studios
    New version. Yay! - Glass pane in the ending was missing a collider (HOW DID I MISS THIS?!?!!) - Unity update broke the timer script without me noticing, fixed. Have fun :)... Continue reading
  • Hiraeth 1.0.2 - Bugfix!
    July 23, 2022 by CAWEZ Studios
    Bugfix update! Yay! - Restart text in "LEVEL100" if one of the cubes falls off the platform - Major issue with the tile levels resolved (relating to how the objective checks for occupied tiles) - Twea... Continue reading
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